Session Sketching 3D shapes TekijŠ Ohjaaja
Yuki Mori, Takeo Igarashi Plushie: an interactive design system for plush toys Kati Kallasjoki LS
Session Point Sets
Sagi Katz, Ayellet Tal, Ronen Basri Direct Visibility of Point Sets Hannu Saransaari SS
Session Image analysis & enhancement
Lu Yuan, Jian Sun, Long Quan, Heung-Yeung Shum Image deblurring with blurred/noisy image pairs Janne Holm LS
Session Fluids
Cem Yuksel, Donald H. House, John Keyser Wave particles Henri Kostia SS
Paul W. Cleary, Soon Hyoung Pyo, Mahesh Prakash, Bon Ki Koo Bubbling and Frothing Liquids Kalle Lundahn LS
Christopher Batty, Florence Bertails, Robert Bridson A fast variational framework for accurate solid-fluid coupling Jouni Tulkki SS
Session Graphics Architecture
Pedro V. Sander, Diego Nehab, Joshua Barczak Fast triangle reordering for vertex locality and reduced overdraw Anssi Kalliolahti SS
Kun Zhou, Xin Huang, Weiwei Xu, Baining Guo, Heung-Yeung Shum Direct manipulation of subdivision surfaces on GPUs Tatu Harviainen LS
Session Character animation I & II
James McCann, Nancy Pollard Responsive characters from motion fragments Lasse Lindell LS
KangKang Yin, Kevin Loken, Michiel van de Panne SIMBICON: simple biped locomotion control Max Vilkki SS
Session Image slicing & stretching
Jue Wang, Maneesh Agrawala, Michael F. Cohen Soft scissors: an interactive tool for realtime high quality matting Tapio Auvinen LS
Session Image-based modeling
Ping Tan, Gang Zeng, Jingdong Wang, Sing Bing Kang, Long Quan Image-based tree modeling Sampo Lappalainen LS