| Session | Sketching 3D shapes | TekijŠ | Ohjaaja |
| Yuki Mori, Takeo Igarashi | Plushie: an interactive design system for plush toys | Kati Kallasjoki | LS |
| Session | Point Sets | ||
| Sagi Katz, Ayellet Tal, Ronen Basri | Direct Visibility of Point Sets | Hannu Saransaari | SS |
| Session | Image analysis & enhancement | ||
| Lu Yuan, Jian Sun, Long Quan, Heung-Yeung Shum | Image deblurring with blurred/noisy image pairs | Janne Holm | LS |
| Session | Fluids | ||
| Cem Yuksel, Donald H. House, John Keyser | Wave particles | Henri Kostia | SS |
| Paul W. Cleary, Soon Hyoung Pyo, Mahesh Prakash, Bon Ki Koo | Bubbling and Frothing Liquids | Kalle Lundahn | LS |
| Christopher Batty, Florence Bertails, Robert Bridson | A fast variational framework for accurate solid-fluid coupling | Jouni Tulkki | SS |
| Session | Graphics Architecture | ||
| Pedro V. Sander, Diego Nehab, Joshua Barczak | Fast triangle reordering for vertex locality and reduced overdraw | Anssi Kalliolahti | SS |
| Kun Zhou, Xin Huang, Weiwei Xu, Baining Guo, Heung-Yeung Shum | Direct manipulation of subdivision surfaces on GPUs | Tatu Harviainen | LS |
| Session | Character animation I & II | ||
| James McCann, Nancy Pollard | Responsive characters from motion fragments | Lasse Lindell | LS |
| KangKang Yin, Kevin Loken, Michiel van de Panne | SIMBICON: simple biped locomotion control | Max Vilkki | SS |
| Session | Image slicing & stretching | ||
| Jue Wang, Maneesh Agrawala, Michael F. Cohen | Soft scissors: an interactive tool for realtime high quality matting | Tapio Auvinen | LS |
| Session | Image-based modeling | ||
| Ping Tan, Gang Zeng, Jingdong Wang, Sing Bing Kang, Long Quan | Image-based tree modeling | Sampo Lappalainen | LS |