Research foci
- Artistic free-hand expression
- Two-handed interaction methods
Publications
- Wille Mäkelä and Tommi Ilmonen. Drawing, Painting and
Sculpting in the Air. Development Studies about an Immersive
Free-Hand Interface for Artists. In IEEE VR 2004 Workshop
Proceedings, pp. 89-92.
online
- Wille Mäkelä, Markku Reunanen, Tapio Takala and Tommi Ilmonen.
Possibilities and Limitations of Immersive Free-Hand
Expression: a Case Study with Professional Artists.
In Proceedings of the ACM Multimedia 2004, pp. 504-507.
ACM link
- Tommi Ilmonen, Markku Reunanen and Petteri Kontio. Broadcast
GL: An Alternative Method for Distributing OpenGL API Calls
to Multiple Rendering Slaves. Journal of WSCG,
vol. 13, nr. 2, 2005, pp. 65-72.
online
- Wille Mäkelä. Working 3D Meshes and Particles with Finger
Tips. Towards an Immersive Artists' Interface. In IEEE
VR 2005 Workshop Proceedings, pp. 77-80.
online
- Tommi Ilmonen and Markku Reunanen. Virtual Pockets in Virtual
Reality. In Virtual Environments 2005, Eurographics/ACM
SIGGRAPH Symposium Proceedings, pp. 163-170.
- Markku Reunanen, Karri Palovuori, Tommi Ilmonen and Wille Mäkelä.
Näprä - Affordable Fingertip Tracking with Ultrasound.
In Virtual Environments 2005, Eurographics/ACM
SIGGRAPH Symposium Proceedings, pp. 51-58.
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Hardware components
- EVE, the Experimental
Virtual Environment
- Näprä. A low-cost finger tracker
enabling fine motor painting.
Material
Funding
Team
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