//Editor-Info: -*- C++ -*-
//
//Subject: TOVE project
//
//File: unistate_n10.h
//
//Version: $Revision: 1.11 $
//
//State: $State: Exp $
//
//Date: $Date: 1998/10/10 15:57:12 $
//
//Organisation:
//      Helsinki University of Technology
//      Laboratory of Telecommunications Software and Multimedia
//
//Author:
//      Jari Pusa
//
//Description:
//      State Active (N10)
//
//Copyright:
//
//
//Licence:
//
//
//History: 

#ifndef __UNI_UNISTATE_N10_H__
#define __UNI_UNISTATE_N10_H__

#include "unistate_n.h"

//
// Class: uniNetworkActive
//
// Description:
//      Implements Active state of the network side.
//

class uniNetworkActive : public uniNetworkState
{
    public:
        static uniNetworkActive *instance(void);

        virtual void uniCONNECT_ACKpduAct(
            uniCONNECT_ACKpdu *message_,
            pfProtocol *protocol_);
        virtual void uniRELEASEpduAct(
            uniRELEASEpdu *message_,
            pfProtocol *protocol_);
        virtual void uniRELEASE_COMPLETEpduAct(
            uniRELEASE_COMPLETEpdu *message_,
            pfProtocol *protocol_);
        virtual void sigRELEASEreqAct(
            sigRELEASEreq *message_,
            pfProtocol *protocol_);
        virtual void sigRELEASErespAct(
            sigRELEASEresp *message_,
            pfProtocol *protocol_);
        virtual void uniLINK_RELEASEindAct(
            uniLINK_RELEASEind *message_,
            pfProtocol *protocol_);
        virtual void uniLINK_ESTABLISHerrorAct(
            uniLINK_ESTABLISHerror *message_,
            pfProtocol *protocol_);
        virtual void uniLINK_ESTABLISHconfAct(
            uniLINK_ESTABLISHconf *message_,
            pfProtocol *protocol_);

        // Multipoint messages and primitives are allowed at Active state
        // only.
        virtual void uniADD_PARTYpduAct(
            uniADD_PARTYpdu *message_,
            pfProtocol *protocol_);
        virtual void uniADD_PARTY_ACKpduAct(
            uniADD_PARTY_ACKpdu *message_,
            pfProtocol *protocol_);
        virtual void uniADD_PARTY_REJECTpduAct(
            uniADD_PARTY_REJECTpdu *message_,
            pfProtocol *protocol_);
        virtual void uniDROP_PARTYpduAct(
            uniDROP_PARTYpdu *message_,
            pfProtocol *protocol_);
        virtual void uniDROP_PARTY_ACKpduAct(
            uniDROP_PARTY_ACKpdu *message_,
            pfProtocol *protocol_);
        virtual void uniADD_PARTYreqAct(
            uniADD_PARTYreq *message_,
            pfProtocol *protocol_);
        virtual void uniADD_PARTYrespAct(
            uniADD_PARTYresp *message_,
            pfProtocol *protocol_);
        virtual void uniADD_PARTYerrorAct(
            uniADD_PARTYerror *message_,
            pfProtocol *protocol_);
        virtual void uniDROP_PARTYreqAct(
            uniDROP_PARTYreq *message_,
            pfProtocol *protocol_);
        virtual void uniDROP_PARTYrespAct(
            uniDROP_PARTYresp *message_,
            pfProtocol *protocol_);
        virtual void uniSTATUSrespAct(
            uniSTATUSresp *message_,
            pfProtocol *protocol_);
        virtual void uniSTATUS_ENQUIRYpduAct(
            uniSTATUS_ENQUIRYpdu *message_,
            pfProtocol *protocol_);

        virtual void uniTREMOVEDtimeoutAct(
            pfProtocol *protocol_);
        
    protected:
        uniNetworkActive(void);
        virtual ~uniNetworkActive(void);

    private:
        static uniNetworkActive *_only;
};

#endif // __UNI_UNISTATE_N10_H__
